Found the link to your Substack from your X post. Having enjoyed playing the game live at Crash, this is a fascinating back story! Had no idea of the difficulties beforehand, just that I could grab a joystick and play.
I can imagine seeing real people play and do things unexpected is both amusing and helpful!
It's good to hear about all the bugs and all the frustrating things that happen, not because I delight in your misfortune, but because it's good to know that as a developer we all face the same obstacles no matter how long we've been doing the job.
As a Next owner I might have to add going to Crash Live in addition to Kickstart every year.
Found the link to your Substack from your X post. Having enjoyed playing the game live at Crash, this is a fascinating back story! Had no idea of the difficulties beforehand, just that I could grab a joystick and play.
I can imagine seeing real people play and do things unexpected is both amusing and helpful!
Glad you enjoyed it! Stuff always come together at the last minute. Normal for gamedev... :)
It's good to hear about all the bugs and all the frustrating things that happen, not because I delight in your misfortune, but because it's good to know that as a developer we all face the same obstacles no matter how long we've been doing the job.
As a Next owner I might have to add going to Crash Live in addition to Kickstart every year.
Software is hard. No getting away from it! Definitely go to Crash Live - it's quite an experience...